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Shockwave - Dark of the Moon - Figure

Shockwave

Hasbro has been doing a fairly decent job of bringing back characters from retirement. One such character is Shockwave, the cold methodical Decepticon who hasn't seen any action since Animated. He gets quite the makeover for Dark of the Moon, but not so much that you can't recognize him.

Bio

Few have ever seen Shockwave and lived. This is the hand that ensures Decepticon plans remain secret from the Autobots. He eliminates evidence and witnesses with brutal, emotionless efficiency. The only hints he ever leaves of his presence are smoking craters and the collapsed tunnels through which he travels.

Strength     
Intelligence
Speed
Endurance
Rank
Courage
Fireblast
Skill

Robot Mode


Aesthetics

Even if he has adopted a more techno-organic look, you know at first glance this is Shockwave. The mostly purple color scheme is accented with a little gold and plenty of silver. He's also bulked up quite a bit, looking more like a bouncer than a military strategist. The head sculpt is a perfect blend of G1 and Bayverse, complete with red piping for the single optic. It might take some getting used to, but he is one mean looking critter.

Score:

Articulation

Feet:Stationary (Technical)
Knees:Screw hinge, 150 degree bend.
Hips:5pt pseudo-ratcheting for 105 degree bend, 7pt ratcheting for 135 degree spread. Pinned below hips for unlimited leg rotation.
Waist:Stationary
Shoulders:Slide pin, unlimited rotation. Dual screw hinges, 180 degree spread. Pinned below shoulders for unlimited arm rotation,
Elbows:Screw hinge, 90 degree bend.
Wrists:Rivet pin, 180 degree bend.
Head:Pinned for unlimited rotation.

Range is excellent, especially with the shoudlers and hips. He's also remarkably stable. Only improvement needed is a pivoting waist. The only real complaint is that the energon pipe connected to his cannon limits range of the arm. However, you can disconnect the rubber pipe to gain that range back.

Score:

Playability

Shockwave just wouldn't be who he is without his massive arm cannon. Thanks to MechTech, it gets an extra boost. Slide the rear tab in place and 2 smaller cannons pop out, giving him even more firepower. As a plus, you can lock the tab in place. It's amazing they didn't think of this sooner. The left arm features a curved blade for close combat. For a wicked bayonet, simply take the blade off the arm and connect to the top of the cannon.

Score:

Robot Mode Summary

Aesthetics:
Articulation:
Playability:
Final Score:(out of 9pts total) A techno-organic on Shockwave's robot mode that absolutely works.

Robot Mode Specs

Height:6.5in/165.1mm
Width:4.75in/120.7mm (5.5in/129.7mm including cannon)
Depth:2in/50.8mm
Supplied accessories: (1) Cannon, (1) arm mounted blade and (1) energon pipe

Transformation


Complexity

Transformation is pretty simple to accomplish. The instructions make the arms seem harder to transform than they really are for some reason. Once you've converted him a couple of times, you can easily eliminate 3 steps.

Score:

Fluidity

Transformation is also very seamless. Everything has a nice flow to it. You don't even have to disconnect the arm cannon. You will, however, want to remove the energon pipe. The choice is yours on whether to reconnect it once you have him in alt mode.

Score:

Transformation Summary

Complexity:
Fluidity:
Final Score:(out of 6pts total) So easy you might think he was a Deluxe.

Alt Mode


Aesthetics

His alt mode is definitely other-worldly. The cannon turned turret is assymetrical to the tank design, residing on the right of the vehicle. The blade sits to the left. The front wheels are barrel type, with more traditional treads on the rear. It may take some getting used to, but overall it is creative.

Score:

Realism

Earthwise, this has no realism at all to it. However, for an alien design is it plausible. All the robot parts are well concealed. Even the head does a good job of keeping inconspicuous even though you can tell where it is.

Score:

Playability

The turret doesn't rotate or tilt, so there's some loss there. There's also no firing projectile. However, the MechTech gimmick works just fine and even helps conceal some of the alt mode's assymetrics.

Score:

Alt Mode Summary

Aesthetics:
Realism:
Playability:
Final Score:(out of 9pts total) Loses some of his charm in alt mode... but only some

Alt Mode Specs

Length:6.88in/174.8mm
Width:3in/76.2mm
Height:2.5in/63.5mm
Scale Ratio:N/A
Wheels:2 barrel-type rotating in front, 2 molded under tread in rear
Detailed cockpit:N/A

Value


Durability

Shockwave is built pretty rock solid. Everything outside of the energon pipe feeding his cannon is hard plastic. The only wear items is the soft rubber pipe and the spring for the MechTech gimmick. However, the pipe isn't much of a loss... even it it's the easiest part to get lost outside of the blade

Score:

Fun to Dollar Ratio

Whether for a kid or an adult collector, Shockwave has plenty of charm. He's a perfect figure in robot mode, and still retains alot of desirability in alt mode. The kids especially will dig the alien look of the tank. Though a bit small in alt mode, he's still a great buy.

Score

Value Summary

Durability:

Fun to Dollar Ratio:

Final Score:(out of 6pts total) You might lose a part of 2 over time, but it doesn't take away from his overall greatness.

Summary

It seems like, according to his bio, that Shockwave's role in the TF universe might change to be a little more low-brow. His Voyager figure doesn't represent that type of downgrade. Most fans might have hoped for something a bit more "earthlike". But if you look back throughout Shockwave's history, he has never assumed an earthen mold. Therefore, this figure suits him well. He's definitely worth a hard look.

Final Verdict:

Class:Voyager

MSRP:$20


ReviewerBlitzwing  
DateMay 5th 2011  
Score 8 stars (8 out of 10)  
Reads16518
LinkShockwave via Movie Database  


Images



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last 10 shown - scroll to view more   TFormers Member Comments
Dr Traveler
2011-12-08
5:27 am

I pushed it in, but it wasn't tight. Shame as center mounted looks cool. It'd be nice if there was an easy fix to let it center mount 
StarLurker
2011-05-25
11:45 pm

Figured it out last night. You basically have to push it in from the front. It will not go in from the top or any other angle. It does hold pretty well, and you can tilt the cannon upward a bit. I like to plug the cable into one of the arms in this configuration. Pretty neat. 
Optics
2011-05-25
9:30 pm

You know instead of mounting the cannon on his left arm, you could just plug it into his left hand. Perfect fit and not loose. (link) 
StarLurker
2011-05-24
1:49 am

(link) guest pass: sh7sta Pics of gun modes I made, some inspired by the g1 look, and others that hold together better. also some "fabulous" posing pictures I thought were funny when I took them. I was tired. =_= 
madman1366
2011-05-23
3:50 pm

Iron Maiden Number of the Beast tapestry that my nephew got from the concert last summer. Unfortunately it's partially obstructed by entertainment center and lamp. However, I placed there mostly to cover a poster size "new" spot from a poster I took off the wall after a loooooooooong ... read more 
BlackoutX
2011-05-23
11:32 am

Found him at Walmart this weekend, didn't know what to think looking at him in the package. Having him in hand he's a decent figure. 
StarLurker
2011-05-21
9:45 pm

^I couldn't get the cannon to fit like you had, but it inspired me to make some of my own fan modes. Specifically, GUN modes. I took a couple dozen pictures but don't have time to upload them today. Sunday or Monday, maybe. 
Spriggan.Prime
2011-05-21
12:38 am

I gotta ask... what's the poster in the background? 
StarLurker
2011-05-21
12:08 am

Very froot! I'll have to try that. Update on the chest peg: Yeah, I didn't see any extra plastic or anything that said "cut me" so I left it alone. The head isn't really attached to the part that swivels so I don't see why it would need to be straight. This might not ... read more 
madman1366
2011-05-20
4:56 am

Surprised this wasn't really mentioned that I saw, but in alt mode you can pretty solidly slide the cannon (with blade mounted) right into the middle between the arms and they hold the cannon in place pretty well. Whether or not that's part of the intended design, who knows, but it does wor... read more 
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